MAP13: Iron Cross (Bloodlands)
From DoomWiki.org
Bloodlands maps 12-20 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP13: Iron Cross is the thirteenth map of Bloodlands, a deathmatch megawad. It was designed by Robert Taylor (Bobcat).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-east. (thing 4)
- facing south-west. (thing 5)
- facing south-east. (thing 6)
- facing east. (thing 7)
- facing south-west. (thing 8)
- facing north-west. (thing 9)
- facing north. (thing 10)
- facing north-west. (thing 11)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 50 |
Vertices | 315* |
Linedefs | 333 |
Sidedefs | 160 |
Sectors | 52 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 8 | ||
Super shotgun | 3 | ||
Chaingun | 4 | ||
Rocket launcher | 1 | ||
Plasma gun | 0 | 0 | 1 |
Health & Armor | 1-2 | 3 | 4-5 |
Medikit | 0 | 8 | 0 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 | ||
Exploding barrel | 13 |