MAP13: Iron Cross (Bloodlands)
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| Bloodlands maps 12-20 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP13: Iron Cross is the thirteenth map of Bloodlands, a deathmatch megawad. It was designed by Robert Taylor (Bobcat).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-east. (thing 4)
- facing south-west. (thing 5)
- facing south-east. (thing 6)
- facing east. (thing 7)
- facing south-west. (thing 8)
- facing north-west. (thing 9)
- facing north. (thing 10)
- facing north-west. (thing 11)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 50 |
| Vertices | 315* |
| Linedefs | 333 |
| Sidedefs | 160 |
| Sectors | 52 |
* The vertex count without the effect of node building is 271.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 8 | ||
| Super shotgun | 3 | ||
| Chaingun | 4 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 0 | 0 | 1 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Medikit | 0 | 8 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 8 | ||
| Exploding barrel | 13 | ||
