MAP13: Mebius (Epic 2)

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Epic 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Mebius is the thirteenth map of Epic 2. It was designed by Alexander S. (Eternal) and uses the music track "". The par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Mebius
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

In this map, you will be fighting only arch-viles which are out and about throughout the base. There are several computer panels in this map which will give you free health (sixty health bonuses) after using them, but these panels will only work once.

Other points of interest[edit]

Secrets[edit]

  1. Open the blue door and take the lift up to the outer ring. Turn west a tad and open the inner wall to get a megaarmor. (sector 63)
  2. Take the door north of the start, then turn left and open the door at the end. From there, move all the way clockwise up the steps and across the gap to an alien mural. There will be a tucked-away target switch here. Shoot it and turn around to get a plasma gun. (sector 85)
  3. Drop down from Secret #2 to get a berserk pack. (sector 86)
  4. Opposite of where Secret #1 is, drop into the ravine below and spot a small insignia switch between the two floor insignias. Use it to lower the northeast pillar which has a soul sphere. (sector 121)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:42.54 Qaatar 2010-12-06 e213-342.zip
NM 100S
UV -fast 3:36.83 Tatsuya Ito (Tatsurd-cacocaco) 2013-01-15 e2falmps.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 8)
  2. facing north. (thing 10)
  3. facing north. (thing 24)
  4. facing north. (thing 205)

Statistics[edit]

Map data[edit]

Things 541
Vertices 1787*
Linedefs 1766
Sidedefs 2511
Sectors 227
* The vertex count without the effect of node building is 1499.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]