MAP13: Metal Territory (Hadephobia)

From DoomWiki.org

Hadephobia maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Metal Territory is the thirteenth map of Hadephobia. It was designed by Márton János Kapuvári (Cell) and uses the music track "". The par time defined in the DEHACKED lump is 5:00.

Walkthrough[edit]

Map of Metal Territory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Descend from the grassy hill until you reach a fountain in front of a ridge. Turn right and go through the gap in the cliffs. In the area below (sector 67) you'll find some treats, including a megaarmor and an energy cell pack.
  2. The internal side walls of the brick building consist of four segments, three of them green, one brown. Press the brown one and ride it up one floor. Press the wall again to open a secret balcony (sector 110) with lots of stuff, including a soul sphere.
  3. As soon as you take possession of the yellow key, an alcove opens and someone's out to vent his bad temper on you. Where he came from, press the wall behind the candle and get an invulnerability and two rockets. (sector 255)
  4. Walk to the east side of the brick building and press the second pillar from the right (the blood-stained one). Getting the blue key will remove the grate from the opened door. Enter the room (sector 296) that holds a megasphere and an invulnerability.
  5. Upstairs on the terrace behind the blue bars, press the pillar with the yellow switchbox sticker (sector 326) because you want to have the soul sphere within.

Bugs[edit]

The player 2, 3 and 4 starts (Things 166, 167 and 168) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:32.51 Revved 2015-05-15 hph13-532.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 533
Vertices 4713*
Linedefs 4221
Sidedefs 7180
Sectors 409
* The vertex count without the effect of node building is 3553.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]