MAP13: Monster Dash (NOVA II)

From DoomWiki.org

NOVA II: New Dawn maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Monster Dash is the thirteenth map of NOVA II. It was designed by Eradrop, who also composed the level's music track, "Seamplaya".

Walkthrough[edit]

Map of Monster Dash
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Step onto the teleporter in the southeast part of the map and you will teleport to the central blood pit. The wall to the north lowers, allowing you to get the red key, but also releasing a lot of demons and spectres. Behind them, you can find a partial invisibility. (sector 101)
  2. At the right side of the map, just before the first blood pool, open the wall to the north with green buttons on it. The switch behind this wall raises some steps nearby. Take them up to get some armor bonuses and eventually a plasma gun. (sector 434)
  3. Step onto the teleporter in the southeast part of the map and you will teleport to the central blood pit. Run back up the steps and head to the northwest corner to find another switch, then head northeast to find a radiation suit and a new area with some medikits and ammo. Using the switch in the back lowers two pillars, with two revenants on top of a radiation suit and a soul sphere. (sector 472)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:46.03 Dylan Gill (TheV1perK1ller) 2018-10-31 n213-446.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 553)
  2. facing east. (thing 554)
  3. facing south-west. (thing 555)
  4. facing south-east. (thing 556)

Statistics[edit]

Map data[edit]

Things 562
Vertices 4218*
Linedefs 3846
Sidedefs 6479
Sectors 497
* The vertex count without the effect of node building is 3348.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]