This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Plutonic Dawn is the thirteenth map of NDCP2. It was designed by Josh Sealy (Joshy). The music track used is a variation of the end credits theme that plays in the 1982 sci-fi film "Blade Runner", originally composed by Vangelis.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (sector 423)
- (sector 476)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The Compet-n records for the map are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing east. (thing 265)
- facing west. (thing 266)
- facing west. (thing 267)
- facing east. (thing 268)
- facing east. (thing 269)
- facing south. (thing 270)
- facing north. (thing 271)
- facing south. (thing 272)
- facing west. (thing 273)
- facing east. (thing 274)
- facing north-east. (thing 276)
- facing south. (thing 277)
- facing west. (thing 278)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3615.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
5
|
Shotgun guy |
7
|
Heavy weapon dude |
22 |
24 |
24
|
Imp |
37 |
50 |
58
|
Spectre |
1
|
Revenant |
11 |
16 |
19
|
Cacodemon |
5 |
6 |
8
|
Pain elemental |
2
|
Hell knight |
10 |
11 |
13
|
Baron of Hell |
4 |
4 |
5
|
Arachnotron |
4
|
Mancubus |
3 |
1 |
1
|
Arch-vile |
2 |
2 |
3
|
Cyberdemon |
1 |
2 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5 |
5 |
9
|
Box of bullets |
5
|
Box of shotgun shells |
11 |
12 |
14
|
Energy cell |
1
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
5 |
7 |
7
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
12
|
Supercharge |
1
|
Backpack |
5 |
5 |
7
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
8
|
Voodoo doll |
1
|
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]