MAP13: Plutonic Dawn (NDCP2)
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NDCP2 maps 12-20 |
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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Plutonic Dawn is the thirteenth map of NDCP2. It was designed by Josh Sealy (Joshy). The music track used is a variation of the end credits theme that plays in the 1982 sci-fi film Blade Runner, originally composed by Vangelis.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Jump east from the start to get a chainsaw. (sector 423)
- At the south end, on the north ledge, head west and look for a wall to the north that is slightly recessed. Shoot it open to get a stimpack and two backpacks. (sector 476)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:35.86 | Dylan Gill (TheV1perK1ller) | 2019-10-01 | n213-635.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo 100S | 1:14.74 | Dylan Gill (TheV1perK1ller) | 2018-03-14 | n213os114.zip |
The data was last verified in its entirety on January 12, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing east. (thing 265)
- facing west. (thing 266)
- facing west. (thing 267)
- facing east. (thing 268)
- facing east. (thing 269)
- facing south. (thing 270)
- facing north. (thing 271)
- facing south. (thing 272)
- facing west. (thing 273)
- facing east. (thing 274)
- facing north-east. (thing 276)
- facing south. (thing 277)
- facing west. (thing 278)
Statistics[edit]
Map data[edit]
Things | 367 |
Vertices | 4375* |
Linedefs | 4452 |
Sidedefs | 7192 |
Sectors | 533 |
Things[edit]
This level contains the following numbers of things per skill level:
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