MAP13: Port Paradise (Doom: The Golden Souls 2)

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Doom: The Golden Souls 2 maps 10-19

100 01 02 03 04 05 06 07 08 09
(10 - 19)
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 115

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Port Paradise is the thirteenth map of Doom: The Golden Souls 2. It was designed by Andrea Gori (Batandy) and uses the music track "Rainbow Resort" from Kirby's Adventure, sequenced to SPC by Gamma V.

Walkthrough[edit]

Map of Port Paradise
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the beach at the east side, there is a sewer at the south side you can enter. Enter it and follow the passage to find a Big Coin. (thing 1759)
  2. East of the second checkpoint are bars barring a Big Coin and several other coins. To unlock those bars, you need to look up and shoot at the four bell towers in this level. After finding and shooting them, return to the second checkpoint to find the Big Coin is now accessible. (thing 1935)
  3. At the harbor itself, head to the two ships that are docked, then get on the fence behind them and enter the water tube to the right. Dive in and navigate the maze below, until you find an area with spikes. When they recede, quickly go through there before they rise again, then head up at the end to be near the ship that is at the east side. The Big Coin is above the ship. (thing 2496)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 3416
Vertices 3533
Linedefs 4318
Sidedefs 8317
Sectors 934

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]