MAP13: Punch-Out (Vanguard)

From DoomWiki.org

Vanguard maps
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: Punch-Out is the thirteenth and bonus map of Vanguard. It was designed by Paul DeBruyne (skillsaw) and uses an MP3 version of "Match BGM" wich is the fight theme for Punch-Out!!, originally composed by Yukio Kaneoka, Akito Nakatsuka and Kenji Yamamoto.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Walkthrough[edit]

Map of Punch-Out
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

100% kills becomes impossible if a monster's teleport destination is blocked during its single opportunity to enter the ring.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 1:25.31 BiZ 2021-06-10 vg13n125.zip
UV max 1:22.51 Kyle McAwesome 2023-08-07 vg13-12251.zip
UV -fast 1:24.91 BiZ 2021-04-01 vg13f124.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 31, 2023.

Statistics[edit]

Map data[edit]

Things 50
Vertices 687*
Linedefs 604
Sidedefs 1167
Sectors 148
* The vertex count without the effect of node building is 505.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]