MAP13: Slaughter Zone (Plutonia: Revisited Community Project)
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PRCP maps 12-20 |
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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Slaughter Zone is the thirteenth level of Plutonia: Revisited Community Project. It was designed by Paul Corfiatis and uses the music track "Untitled," composed by Robert Prince for Doom. The par time defined in MAPINFO is 2:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the map start, follow the raised walkway. At the east of the map, after the room with the rocket launcher and right before you open the first door, turn east. Shoot the gargoyle switch to raise a bridge so you can grab the box of bullets, the box of shotgun shells and the box of rockets near the switch (sector 165). From the raised "bridge," jump over to the mancubus stage in the south to find a chainsaw.
- Enter the door mentioned in Secret #1 and ascend the stairs. As you approach the red skull key, a passage downstairs (sector 125), marked by an arrow on the automap and a slightly recessed bit of the wall, will open. Use the teleporter at the end of this passage to get to the top of a bloodfall with a soul sphere.
- Follow the walkway behind the red door. As you approach the stairs with a box of bullets and a box of shotgun shells on it, a room with a revenant and two rockets in it opens in front of you. In here, the western part of the northern wall has a misaligned texture. Open it and use the teleporter. You will land up in a secret room (sector 173), containing a plasma gun, six clips, three sets of shells, six rockets, four energy cells, two backpacks, two medikits and a blue armor.
Bugs[edit]
There are no known bugs in this level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:11.94 | Karim El-Sheikh (Kimo Xvirus) | 2012-01-14 | pv13p011.zip | Cross-listed from Pacifist |
NM speed | 0:14.71 | DidierTranber | 2011-04-25 | pv13n014.zip | |
UV max | 3:15.77 | Boris Klimeš (dew) | 2011-04-25 | pv13-315.zip | |
NM 100S | 0:51.06 | Andromeda | 2021-12-11 | pv13s051.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:11.94 | Karim El-Sheikh (Kimo Xvirus) | 2012-01-14 | pv13p011.zip | |
NoMo | 0:09.66 | Looper | 2013-07-20 | prcpnomo.zip |
The data was last verified in its entirety on April 3, 2022.
Statistics[edit]
Map data[edit]
Things | 319 |
Vertices | 1339* |
Linedefs | 1382 |
Sidedefs | 2151 |
Sectors | 216 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
This level was constructed in a few days, using Doom Builder.
Trivia[edit]
- According to PRCPINFO.TXT, this level was originally intended to be MAP19.