MAP13: Steel Mill 1/3 (Robocop Doom)

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Robocop Doom maps
The Heroin Bust

01 02 03

Riots in Old Detroit

04 05 06

The Red Light Gang War

07 08 09

Hunted

10 11 12

Showdown
Secret map

20

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Steel Mill 1/3 is the thirteenth map of Robocop Doom. It was designed by Mike MacDee (Impie) and uses the music track "".

Walkthrough[edit]

Map of Steel Mill 1/3
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the south end, climb the steps, jump on the barrel (making sure not to blow it up), and jump up to get a biokit. (sector 31)
  2. At the west side, climb the north steps and jump to either the lamp or barrels, then to the east to get a megaarmor. (sector 54)
  3. Enter the restroom at the southeast corner, head to the last toilet and lower the east wall to get Hawke mini-missile shooters. (sector 137)
  4. Enter the northeast area and make your way to the northwest wall. Lower it to get a biokit. (sector 150)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 8, 2021.

Statistics[edit]

Map data[edit]

Things 178
Vertices 672
Linedefs 884
Sidedefs 1320
Sectors 201

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]