This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Subtle CalaMeaty is the thirteenth map of The Mapwich. It was designed by Terminus, MegaBlast and Tolleycastle, and uses the music track "Moonrise" from 2002 A Doom Odyssey, composed by Paul Corfiatis.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Get the yellow key and press the switch below the cages there. Re-enter the west hall and shoot the symbol on the north wall to get a soul sphere. (sector 634)
- Head east at the hub and take the door. Take the next door then use the west wall with a lion face to find a backpack. (sector 995)
- Head south from the blue key and out the window, then into the hole with the megaarmor. (sector 1134)
- At the east side, in the southeast part, jump west from the bridge to the blood pool and go through the bloodfall to get a soul sphere. (sector 1168)
- At the east side, use the blue switch and head southwest. When the path curves west, look southeast for a switch tucked in the wall and shoot it. Continue southwest all the way to a megasphere. (sector 1245)
- At the southeast part of the west area, use the hellgrowth to head southeast to a blur artifact. (sector 1870)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Zombieman |
49 |
49 |
49 |
50 |
50 |
50 |
50 |
50
|
Shotgun guy |
21 |
21 |
23 |
28 |
28 |
28 |
28 |
28
|
Heavy weapon dude |
10 |
10 |
9 |
13 |
13 |
15 |
15 |
15
|
Imp |
138 |
138 |
174 |
206 |
206 |
216 |
216 |
216
|
Lost soul |
10 |
10 |
14 |
20 |
20 |
20 |
20 |
20
|
Demon |
24 |
24 |
35 |
52 |
52 |
52 |
52 |
52
|
Spectre |
2
|
Revenant |
52 |
52 |
76 |
94 |
94 |
94 |
94 |
94
|
Cacodemon |
6 |
6 |
12 |
16 |
16 |
16 |
16 |
16
|
Pain elemental |
1 |
1 |
1 |
2 |
2 |
2 |
2 |
2
|
Hell knight |
33 |
33 |
46 |
61 |
61 |
61 |
61 |
61
|
Baron of Hell |
7 |
7 |
3 |
2 |
2 |
7 |
7 |
7
|
Arachnotron |
6 |
6 |
8 |
8 |
8 |
8 |
8 |
8
|
Mancubus |
6 |
6 |
8 |
12 |
12 |
12 |
12 |
12
|
Arch-vile |
3 |
3 |
7 |
8 |
8 |
8 |
8 |
8
|
Spiderdemon |
1
|
Cyberdemon |
5 |
5 |
9 |
11 |
11 |
11 |
11 |
11
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
2 |
2 |
2 |
3 |
3 |
3 |
3 |
3
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
13
|
Box of bullets |
28 |
28 |
28 |
27 |
27 |
28 |
28 |
28
|
4 shotgun shells |
57
|
Box of shotgun shells |
27
|
Rocket |
93
|
Box of rockets |
46 |
46 |
46 |
47 |
47 |
47 |
47 |
47
|
Energy cell pack |
18
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
76 |
76 |
74 |
74 |
74 |
76 |
76 |
76
|
Medikit |
50 |
50 |
49 |
49 |
49 |
50 |
50 |
50
|
Armor |
9 |
9 |
8 |
8 |
8 |
9 |
9 |
9
|
Megaarmor |
4
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Health bonus |
20
|
Supercharge |
7 |
7 |
6 |
6 |
6 |
7 |
7 |
7
|
Megasphere |
2 |
2 |
2 |
1 |
1 |
2 |
2 |
2
|
Backpack |
5
|
Berserk |
3
|
Partial invisibility |
1
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
4
|
Teleport landing |
10
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]