MAP13: Summercore (10 Sectors)


10 Sectors maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: Summercore is the thirteenth map of 10 Sectors. It was designed by Jon Rimmer.


Map of Summercore
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Head through the valley at the start, and just before the buildings ahead, find an opening between two large trees. Maneuver through the rocks and you should find the blue key. Now go towards the buildings, and turn left, going east through either hall to a blue switch. This switch opens up a door on the opposite end, so go through. Follow the path on the left to a switch which opens the bars on the right, then just follow the next path, going around the bars ahead. Take the bridge to the room with the rocket launcher, and go south from there all the way until you reach the exit switch.


There are no official secrets in this level.

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:40.49 trashgarbage 2023-10-12
NM speed
UV max 3:55.77 vdgg 2019-10-11
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:33.66 trashgarbage 2023-10-12

The data was last verified in its entirety on November 2, 2023.


Map data[edit]

Things 136
Vertices 1242*
Linedefs 1114
Sidedefs 1496
Sectors 10
* The vertex count without the effect of node building is 1066.


This level contains the following numbers of things per skill level:

External links[edit]