This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Tan Temple is the thirteenth map of Monochrome Mapping Project. It was designed by Scypek2 and uses the music track "In the Dark" by Robert Prince, from Doom II".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Use the cross at the start and head east. Open a wall to the south to get a green armor and health bonuses. (sector 18)
- In the area with the platforms leading northeast, go to the southeast corner and you will teleport to a BFG9000. (sector 83)
- In the area with the platforms leading northeast, take the north door, then head north, behind the teleporter, and use the cross. Quickly backtrack south in the hall, go through the translucent wall to the east, then north to get a soul sphere. (sector 106)
- In the area north of the starting room, use the cross to lower the lift, but ride it up instead of heading north. Look west and shoot the cross. In the area with the three-key door, use the teleporter, then go northeast into another teleporter. Attempt to get off the west ledge, and a wall behind you lowers. Go there to get a berserk pack. (sector 149)
- After the square lift reaches the top, enter the corridors and before the area with squares that teleport you back, head south to a stimpack and open the wall to get a backpack. (sector 183)
- In the last area, use the cross to lower the exit as well as the west wall. Go there and use the candle to find a teleporter leading back to the hub. (sector 317)
- This sector is next to Secret #3, and is in fact the sector that Secret #3 lowers to become unobtainable. However, this sector itself cannot be reached. (sector 322)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on October 29, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing east. (thing 266)
- facing north. (thing 267)
- facing north. (thing 268)
- facing south. (thing 269)
- facing south. (thing 270)
- facing east. (thing 271)
- facing east. (thing 272)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1816.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
8 |
3 |
3
|
Shotgun guy |
2 |
7 |
9
|
Heavy weapon dude |
3 |
2 |
5
|
Imp |
10 |
3 |
3
|
Lost soul |
2
|
Demon |
2 |
2 |
0
|
Spectre |
3 |
3 |
5
|
Revenant |
0 |
1 |
3
|
Cacodemon |
1 |
3 |
2
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
1 |
5 |
0
|
Baron of Hell |
0 |
0 |
3
|
Mancubus |
0 |
1 |
1
|
Arch-vile |
1
|
Spiderdemon |
1
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
3
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
3
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
2
|
Box of bullets |
9
|
4 shotgun shells |
7
|
Box of shotgun shells |
8 |
9 |
9
|
Rocket |
6
|
Box of rockets |
8
|
Energy cell pack |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
6
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
9
|
Health bonus |
14
|
Supercharge |
2
|
Backpack |
2
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
2
|
Blue skull key |
1
|
Red keycard |
2
|
Red skull key |
1
|
Yellow keycard |
2
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
14
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
8 |
3 |
3
|
Shotgun guy |
2 |
7 |
9
|
Heavy weapon dude |
3 |
2 |
5
|
Imp |
10 |
3 |
3
|
Lost soul |
2
|
Demon |
2 |
2 |
0
|
Spectre |
3 |
3 |
5
|
Revenant |
0 |
1 |
3
|
Cacodemon |
1 |
3 |
2
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
1 |
5 |
0
|
Baron of Hell |
0 |
0 |
3
|
Mancubus |
0 |
1 |
1
|
Arch-vile |
1
|
Spiderdemon |
1
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
3
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
3
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
2
|
Box of bullets |
9
|
4 shotgun shells |
7
|
Box of shotgun shells |
8 |
9 |
9
|
Rocket |
6
|
Box of rockets |
8
|
Energy cell pack |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
6
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
9
|
Health bonus |
14
|
Supercharge |
2
|
Backpack |
2
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
7
|
Teleport landing |
14
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]