MAP13: Tesseract (Greenwar II)
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Greenwar II maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Tesseract is the thirteenth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Brett Harrell (Mechadon), and uses the music track "".
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north-west. (thing 32)
- facing west. (thing 33)
- facing south-west. (thing 34)
- facing east. (thing 35)
- facing south. (thing 36)
- facing west. (thing 37)
- facing east. (thing 38)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 93 |
Vertices | 3017* |
Linedefs | 2880 |
Sidedefs | 4935 |
Sectors | 444 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 1 | ||
Super shotgun | 7 | ||
Chaingun | 1 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 8 | ||
Box of bullets | 1 | ||
Box of shotgun shells | 6 | ||
Box of rockets | 4 | ||
Energy cell | 3 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 9 | ||
Medikit | 1 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 10 | ||
Health bonus | 2 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 7 |