MAP13: The Crypt (Doom II X-Treme)

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Doom II X-Treme maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: The Crypt is the thirteenth map of Doom II X-Treme. It was designed by [[ ]] and uses the music track "Dangerous Maneuvers" by Ozzie F. Talamann.

Walkthrough[edit]

Map of The Crypt
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head southeast of the central tower, then head west towards the switch. Use it, then run all the way east and enter the nukage. Take the teleporter at the end, then follow the health bonuses to an armor 200% upgrade. (sector 37)
  2. After you get the blue key, return to the central tower and open the inside room to find a soul sphere and a dual sawed-off shotgun. (sector 164)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 8)
  2. facing east. (thing 9)
  3. facing west. (thing 10)
  4. facing east. (thing 11)
  5. facing east. (thing 12)

Statistics[edit]

Map data[edit]

Things 227
Vertices 1216*
Linedefs 1147
Sidedefs 1805
Sectors 194

* The vertex count without the effect of node building is 914.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]