MAP13: The Engine Room (Hell To Pay)
From DoomWiki.org
Hell To Pay maps 12-20 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: The Engine Room is the thirteenth map of Hell To Pay.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The area beyond the red door counts as a secret. (sector 121)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 2:56.86 | Vladimir Monakhov (skepticist) | 2009-09-23 | hp13-256.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north-east. (thing 97)
- facing south-west. (thing 98)
- facing south. (thing 99)
- facing east. (thing 100)
- facing south-east. (thing 113)
- facing south. (thing 115)
Statistics[edit]
Map data[edit]
Things | 128 |
Vertices | 1076* |
Linedefs | 1261 |
Sidedefs | 1710 |
Sectors | 150 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|