MAP13: The Farthest Reach (Slaughterfest 3)

From DoomWiki.org

Slaughterfest 3 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34 35

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: The Farthest Reach is the thirteenth map of Slaughterfest 3. It was designed by Blake Collins (Rayzik) and uses a MIDI rendition of the music track "Crystal Mountain" by Death.

Walkthrough[edit]

Map of The Farthest Reach, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head west from the start towards the bars, then head south until you find a blue skull switch on a column. Use it to lower the backside of the column, which has a soul sphere. (sector 52)
  2. At the north end of the map with the mancubi on the marble blocks, head to the column north of those blocks and get to its north side. Open the wall to find a teleporter which takes you on top of one of the blocks, which contains a soul sphere. (sector 312)
  3. In the southeast courtyard with the boxes of rockets, after you lower the bars blocking the western lift, lower that lift and get on. Hug the south wall as it rises and you will enter an alcove with an invulnerability. (sector 571)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 12:54.51 Tatsuya Ito (Tatsurd-cacocaco) 2022-05-29 sf313-1254.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 19, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 2912)
  2. facing north-east. (thing 2913)
  3. facing north-west. (thing 2914)
  4. facing south-west. (thing 2915)
  5. facing west. (thing 2916)
  6. facing west. (thing 2917)
  7. facing east. (thing 2918)
  8. facing west. (thing 2919)

Statistics[edit]

Map data[edit]

Things 2943
Vertices 4656*
Linedefs 4414
Sidedefs 7256
Sectors 617
* The vertex count without the effect of node building is 3665.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]