MAP13: The Library (The Abyss)

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The Abyss maps 12-22

01 02 03 04 05 06 07 08 09 10 11
(12 - 22)
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: The Library is the thirteenth map of The Abyss. It was designed by J.M.P van Waveren (MrElusive) and Miklos de Rijk (H2SO4) and uses the music track " ".

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Walkthrough[edit]

Map of The Library
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the actual library, the northwest bookshelf has an eye switch. Press it to lower two bookshelves on the upper level. Enter the passage behind the southeast bookshelf and descend the steps. The teleporter will take you to the cage you saw earlier where the chaingunner was, allowing you to get a stimpack and a box of ammo. (sector 35)
  2. The same switch mentioned above lowered the southwest bookshelf. The passage behind it leads to the theater portion with several zombiemen. A super shotgun is below, and the teleporter will take you to a cage with imps at the north end of the map. (sector 234)
  3. From the cage of imps mentioned in the previous secret, open the wall to the right with the skull marking on it for a passage with armor bonuses. This area has Secret #5 in it as well. (sector 245)
  4. From the same cage of imps, if you head west, there's a wooden door with a skull marking on it, which has a shortcut leading to the exit. (sector 263)
  5. See Secret #3. (sector 286)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 3)
  2. facing north. (thing 50)
  3. facing north. (thing 53)
  4. facing north. (thing 177)
  5. facing south-east. (thing 227)
  6. facing south. (thing 246)
  7. facing south. (thing 259)

Statistics[edit]

Map data[edit]

Things 264
Vertices 1284*
Linedefs 1403
Sidedefs 2196
Sectors 316
* The vertex count without the effect of node building is 1095.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]