MAP13: The Wicked (Hellcore)


Hellcore maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: The Wicked is the thirteenth map of Hellcore. It was designed by Robert Babor (Fusion) and uses the music track "".

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Map of The Wicked
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the northeast door in the crate room and climb the steps until you find a terminal (to the west) near a stimpack. Using the terminal opens a compartment with health bonuses and partial invisibility. Remember that you can use the terminal only once. (sector 318)
  2. Grabbing the red key opens up several monster closets around you. Enter the east closet and press on the back wall for a teleporter. (sector 321)
  3. The teleporter in Secret #2 will take you to a green armor, health bonuses, and armor bonuses. (sector 319)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 187)
  2. facing east. (thing 188)
  3. facing north-east. (thing 189)
  4. facing south. (thing 190)


Map data[edit]

Things 216
Vertices 1482*
Linedefs 1590
Sidedefs 2305
Sectors 331
* The vertex count without the effect of node building is 1287.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]