MAP13: The Wicked (Hellcore)

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Hellcore maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: The Wicked is the thirteenth map of Hellcore. It was designed by Robert Babor (Fusion) and uses the music track " ".

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Walkthrough[edit]

Map of The Wicked
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the northeast door in the crate room and climb the steps until you find a terminal near a stimpack. Using the terminal opens a compartment with health bonuses and partial invisibility. (sector 318)
  2. The teleporter in Secret #3 takes you to a green armor, health bonuses, and armor bonuses. (sector 319)
  3. Grabbing the red key opens up several monster closets around you. Enter the east closet and press on the back wall for a teleporter. (sector 321)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 187)
  2. facing east. (thing 188)
  3. facing north-east. (thing 189)
  4. facing south. (thing 190)

Statistics[edit]

Map data[edit]

Things 216
Vertices 1482*
Linedefs 1590
Sidedefs 2305
Sectors 331
* The vertex count without the effect of node building is 1287.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]