MAP13: Trapped (Heroes' Tales)

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Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Trapped is the thirteenth map of Heroes' Tales. It was designed by Aleksandr M. (Dragon Hunter) and uses the music track "".

Walkthrough[edit]

Map of Trapped
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the library where the red key is located, open the rock wall in the southeast corner for a teleporter. This takes you to the soul sphere behind the hidden wall near the blue switch, which you could not access earlier because of the teleporter in front of it. (sector 175)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:17.66 Revved 2011-04-30 ht13-417.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 148
Vertices 1284*
Linedefs 1162
Sidedefs 1850
Sectors 214
* The vertex count without the effect of node building is 974.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]