This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Trinary Core is the thirteenth map of The Mapwich 2: The Mapwichening. It was designed by Jark and Worm318, and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the main hub, use the northwest jump pad to jump to the south, then head south on the walkway and lower the wall to get an energy cell pack. (sector 1690)
- At the southwest end, in the room above the round staircase room, use the southwest light that is not blinking, then quickly run to the connecting hall and to the west alcove before it closes to get a megaarmor. (sector 1796)
- Take the door southwest of the blue key area, then jump northeast to the temple roof. Head northeast, drop down, and take the teleporter to get energy cells and a BFG9000. (sector 2628)
- Take the door southwest of the blue key area to find blocks with armor bonuses. Find a switch on the south side of one of the middle blocks, which will lower a sand pile to the north. The sand pile concealed an assault rifle and a megaarmor. (sector 2681)
- When you enter the fast-flowing river at the east end, try to get to the northeast cave, which has a chainsaw. (sector 2804)
- In the southeasternmost part of the map, go into the water and head all the way south. Jump through the wall and open the one to the south to get a soul sphere. (sector 3184)
- At the northeast end, get to the curved staircase at the northwest side. Go around the fence where it is, going north and around, all the way east to a soul sphere. (sector 3763)
- At the west side, get to the room behind the yellow door and shoot at the northwest monitor to lower the white screen to the north, containing a backpack and a stimpack. (sector 4038)
- After killing the spider mastermind at the southeast end, return to the yellow key area and head south. Use the jump pad to go north to the backpack and soul sphere. (thing 71 via scripts 17 & 18 and "secret trigger" thing 72)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 3, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun guy |
63
|
Heavy weapon dude |
27 |
27 |
33 |
39 |
39 |
39 |
39 |
39
|
Imp |
294 |
294 |
326 |
351 |
351 |
351 |
351 |
351
|
Lost soul |
97 |
97 |
102 |
117 |
117 |
117 |
117 |
117
|
Spectre |
7 |
7 |
8 |
8 |
8 |
8 |
8 |
8
|
Cacodemon |
71 |
71 |
72 |
73 |
73 |
73 |
73 |
73
|
Pain elemental |
12 |
12 |
14 |
22 |
22 |
22 |
22 |
22
|
Hell knight |
40 |
40 |
44 |
47 |
47 |
47 |
47 |
47
|
Baron of Hell |
4
|
Spiderdemon |
2
|
Cyberdemon |
1
|
Plasma zombie |
120 |
120 |
129 |
130 |
130 |
130 |
130 |
130
|
Plasma zombie (drops clip) |
14
|
Mechademon |
58 |
58 |
71 |
85 |
85 |
85 |
85 |
85
|
Draugr |
50 |
50 |
56 |
57 |
57 |
58 |
58 |
58
|
Tortured soul |
7 |
7 |
8 |
8 |
8 |
8 |
8 |
8
|
Pyro demon |
14 |
14 |
17 |
19 |
19 |
19 |
19 |
19
|
Fusionite |
8
|
Mancubus |
18 |
18 |
20 |
14 |
14 |
14 |
14 |
14
|
Haedexebus |
2 |
2 |
2 |
8 |
8 |
8 |
8 |
8
|
Cyber baron |
17 |
17 |
19 |
19 |
19 |
20 |
20 |
20
|
Exile |
25 |
25 |
25 |
26 |
26 |
26 |
26 |
26
|
Diabloist |
12 |
12 |
12 |
13 |
13 |
13 |
13 |
13
|
Cyberdemon (weak) |
6
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Chainsaw |
1
|
Super shotgun |
4
|
Rocket launcher |
3
|
Plasma gun |
4
|
BFG9000 |
1
|
Assault rifle |
5
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Box of shotgun shells |
33 |
33 |
35 |
35 |
35 |
35 |
35 |
35
|
Rocket |
96 |
96 |
99 |
99 |
99 |
99 |
99 |
99
|
Box of rockets |
95 |
95 |
98 |
98 |
98 |
98 |
98 |
98
|
Energy cell |
19 |
19 |
21 |
21 |
21 |
21 |
21 |
21
|
Energy cell pack |
7
|
Bullet clip |
46
|
Bullet box |
33 |
33 |
34 |
34 |
34 |
34 |
34 |
34
|
Shell box |
88 |
88 |
89 |
89 |
89 |
89 |
89 |
89
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
62
|
Medikit |
54
|
Armor |
10
|
Megaarmor |
3
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
51
|
Health bonus |
84
|
Supercharge |
7 |
7 |
6 |
6 |
6 |
7 |
7 |
7
|
Backpack |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
4
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Exploding barrel |
16
|
Teleport landing |
35
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]