MAP13: Trine (100LineN)
From DoomWiki.org
| 100LineN maps 12-20 |
|---|
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MAP13: Trine is the thirteenth map of 100LineN. It was designed by Arthur O. (Archi).
Contents
Walkthrough[edit]
Essentials[edit]
Most of this map consists of triangular steps that are defended by a number of arch-viles and other enemies; the arch-viles will teleport to ambush you when they are alerted. Climb up to the diamond-shaped platform at the top of the steps then run east to land on the platform with the blue skull key, then drop down the hole at the north-east end to land in a nukage pool with a blue barrier. Open the barrier and press the button behind it to open two alcoves with spectres, then press a second button in the right-hand alcove to end the level.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 0:12.94 | Aleksey Kamenev (4shockblast) | 2013-08-31 | 1n13o012.zip |
The data was last verified in its entirety on December 27, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 106)
- facing south. (thing 107)
- facing south. (thing 108)
- facing south. (thing 109)
Statistics[edit]
Map data[edit]
| Things | 112 |
| Vertices | 48* |
| Linedefs | 100 |
| Sidedefs | 170 |
| Sectors | 54 |
* The vertex count without the effect of node building is 47.
Things[edit]
This level contains the following numbers of things per skill level:
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