MAP13: Trine (100LineN)

From DoomWiki.org

100LineN maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Trine is the thirteenth map of 100LineN. It was designed by Arthur O. (Archi) and uses the music track "".

Walkthrough[edit]

Map of Trine
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:12.94 Aleksey Kamenev (4shockblast) 2013-08-31 1n13o012.zip

The data was last verified in its entirety on December 27, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 106)
  2. facing south. (thing 107)
  3. facing south. (thing 108)
  4. facing south. (thing 109)

Statistics[edit]

Map data[edit]

Things 112
Vertices 48*
Linedefs 100
Sidedefs 170
Sectors 54
* The vertex count without the effect of node building is 47.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]