MAP13 (10 Sectors Part 2)

From DoomWiki.org

10 Sectors Part 2 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13 is the thirteenth map of 10 Sectors Part 2. It was designed by Slayer.

Walkthrough[edit]

Map of MAP13
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 0)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:47.54 Revved 2011-08-29 ts213-247.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 81)
  2. facing north. (thing 82)
  3. facing east. (thing 83)
  4. facing north. (thing 84)

Statistics[edit]

Map data[edit]

Things 182
Vertices 905*
Linedefs 798
Sidedefs 1180
Sectors 10
* The vertex count without the effect of node building is 747.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]