MAP13 (2 Sectors)

From DoomWiki.org

2 Sectors maps 11-17

01 02 03 04 05 06 07 08 09 10
(11 - 17)

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13 is the thirteenth map of 2 Sectors. It was designed by XIX IX VII XIII I.

Walkthrough[edit]

Map of MAP13
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

To exit the level you must step into the middle of the brown pad in front of you, which has four Hell knights on it; they cannot step off the pad so you must clear a way past them. A revenant will approach from the opposite end of the room as the level starts - if you do nothing then it should launch a fireball and provoke one or more of the knights for you. Use the berserk pack in front of you to restore lost health.

Other points of interest[edit]

A shotgun can be found at the south end of the room, while a super shotgun is placed at the north end of the room.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:01.60 Kristian Ronge 2005-12-21 2s-pack.zip Cross-listed from Pacifist
NM speed 0:01.77 Donatas Tamonis (Donce) 2005-12-21 2s-pack.zip
UV max 0:31.46 Adolf Vojta (Gusta) 2005-12-21 2s-pack.zip
UV -fast 0:30.51 Brian Nesser (Anima Zero) 2005-12-21 2s-pack.zip
UV -respawn
UV Tyson 0:39.77 Adolf Vojta (Gusta) 2005-12-21 2s-pack.zip
UV pacifist 0:01.60 Kristian Ronge 2005-12-21 2s-pack.zip
Stroller 0:02.23 Kristian Ronge 2005-12-21 2s-pack.zip

The data was last verified in its entirety on December 1, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 57)
  2. facing south. (thing 58)
  3. facing north. (thing 59)
  4. facing north. (thing 60)
  5. facing south. (thing 61)
  6. facing north. (thing 62)

Statistics[edit]

Map data[edit]

Things 84
Vertices 351*
Linedefs 292
Sidedefs 364
Sectors 2
* The vertex count without the effect of node building is 292.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]