MAP14: A Keen Eye (Doomworld Mega Project 2017)

From DoomWiki.org

DMP 2017 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50 51 77

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP14: A Keen Eye is the fourteenth map of Doomworld Mega Project 2017. It was designed by Matt Powell (cannonball) and uses the music track "Breach of Madness," originally composed by Mark Klem for Requiem.

Walkthrough[edit]

Map of A Keen Eye
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head north from the start, then east and use the south bookshelf to find a rocket launcher boxes of rockets, and armor bonuses. Head through the corridor to reach a soul sphere. (sector 52)
  2. Drop into the water from Secret #1 and flip the switch, then go all the way to the left side and ride the lift up. Grab the boxes of rockets and take the next lift to reach a megaarmor. (sector 54)
  3. See Secret #8 (you need to reach Secrets #4 and #5 to reach this secret as well). (sector 148)
  4. Head east from the exit and in the hall, look towards the north wall. When you spot a wall that has a different upper section, use it and you can find a box of rockets, a computer area map, a medikit, and a blocked-off switch. (sector 159)
  5. From the northeasternmost room, head south, up the steps, and to the west end of the ledge. Look south and shoot the switch, then backtrack a bit and take the west path. An open area here contains partial invisibility, a medikit, and another switch. (sector 235)
  6. To the left of the center of the map is a caged-in area with armor bonuses, an energy cell pack, and an invulnerability. To reach it, go to the hall to the south of that area and press on the metal wall that does not have a light at the bottom. Doing so opens the northern wall in the caged-in area. Quickly go left, then north, and east to reach it. (sector 280)
  7. Near the northwest part of the map is a bookshelf in the middle. Go to the east side of this bookshelf, which has skulls on the wall, and look south. Shoot the switch, then climb the steps to the west and into the open area to the north for a plasma gun and a backpack. (sector 358)
  8. Enter Secret #5 and use the switch. Drop into the room to the north and the wall ahead will lower. On the platform at the top, the switch reveals a plasma gun behind it, but also reveals a hidden switch in the room to the west. After using this switch, quickly run there and use that one. This switch will remove the bars to the northern switch, accessible from Secret #4. That switch will raise a block near where the yellow key was (which is in the same room). With that block, you can then reach the yellow key and boxes of rockets. This area counts as two secrets (includes Secret #3). (sector 373)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 373
Vertices 2338*
Linedefs 2477
Sidedefs 3551
Sectors 374
* The vertex count without the effect of node building is 2073.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]