MAP14: Abandoned Port (TNT: Revilution)

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TNT: Revilution maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Abandoned Port is the fourteenth map of TNT: Revilution. It was designed by Steve Duff and uses the music track "Crawl," by Jeremy Doyle. The par time is 1:30.

Walkthrough[edit]

Map of Abandoned Port
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the hall northeast of the starting area, there is a large pool of blood with a dead marine, a stimpack, and a rocket (not on Hey, Not Too Rough or lower) at the southern end. The wall where the marine is is misaligned. Open this wall and follow the passage up a lift to find more rockets, then continue along and eventually you will get the rocket launcher. (sector 34)
  2. In the hall northeast of the starting area, climb up the steps to the switch in the center and press on the green wall in the northwest corner to find a megaarmor. (sector 169)
  3. Picking up the rocket launcher in Secret #1 opens up two alcoves with imps at the starting point. The one left of the starting point has a flickering light; open the wall at the back of it, which leads to a small dock. Head for the northwest and find a recessed portion of the wall here. Open it for a small blue room. The switch in this room opens the door behind the starting point, so flip it and backtrack to find a plasma gun and four stimpacks. (sector 346)
  4. Head south from the dock mentioned in Secret #3 to the gate. You have two paths to choose here. Take the left one. In this area with burning barrels and rocks, climb the rocks to the north side, then through the passage to reach a platform overlooking the dock, with a megaarmor, an energy cell, and a box of rockets. (sector 459)
  5. Back at the entrance to Secret #4, take the right passage. Climb the steps and follow the path, going past the blue key all the way until you reach a soul sphere. (sector 471)
  6. In the yellow key area, get on the high ledge, where going left and around leads to the switch to lower the yellow key. Look southeast and spot the small ledge with a niche that flickers. Jump to this ledge and open the wall to obtain a box of rockets. (sector 640)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:39.26 Neil Kloster 2021-02-07 tntr14m739.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:45.86 Tobby 2022-07-05 tntr14o045.zip

The data was last verified in its entirety on August 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing west. (thing 678)
  2. facing east. (thing 680)
  3. facing south. (thing 681)
  4. facing west. (thing 682)
  5. facing east. (thing 683)

Statistics[edit]

Map data[edit]

Things 686
Vertices 3537*
Linedefs 3656
Sidedefs 5704
Sectors 651
* The vertex count without the effect of node building is 3022.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]