MAP14: Abhorred Sanctuary (Beta 64)


Beta 64 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24
Bonus maps: 25 26 27 28 29
Secret maps: 30 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Abhorred Sanctuary is the fourteenth map of Beta 64. It was designed by Antnee.


Map of Abhorred Sanctuary
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After picking up the rocket launcher in the south, fight off the baron wave that emerges from the coffins. Once they're dead, enter the second coffin from the right and go up the stairs to find two boxes of rockets and an energy cell pack. (sector 273)
  2. See secret #1 (thing 334)
  3. See secret #1 (thing 335)
  4. See secret #1 (thing 336)
  5. After clearing the previous secret, return to the starting area to see that two platforms have lowered, revealing two more boxes of rockets. (thing 341)
  6. See secret #5 (thing 342)
  7. From the starting point make your way east and go up the lift, then go right until you see a ledge and a shootable switch. After shooting the switch, quickly go to the right to see that a platform has lowered. Here you can find an energy cell pack and six armor bonuses. (sector 238)
  8. See secret #7 (thing 274)
  9. See secret #7 (thing 260)
  10. See secret #7 (thing 261)
  11. See secret #7 (thing 262)
  12. See secret #7 (thing 263)
  13. See secret #7 (thing 264)
  14. See secret #7 (thing 265)
  15. Exit the previous secret and go forward but before reaching the ledge again, enter the door on the right instead. Press the switch in here to unlock a further area in front of the door, and go in there and down the lift with the nightmare imps. Press the switch in here to cause a soulsphere to be spawned in the area with the big baron ambush. (thing 407)
  16. In order to obtain this secret, you must make sure not to press the switch in the top left of the westernmost room. Go into that room and press one of the four switches in the central pillars, to cause a plasma gun to spawn. Press another switch for a lift up to it, pick it up, and kill all the shotgunners that spawn. This will unlock large doors revealing lost souls and a series of items. Now, in the area where you fought the shotgunners, picking up certain items here will cause walls to spring up and shoot darts. But one of these walls, located above the yellow door in the south, does not shoot anything, and if quickly pressed before it goes back down, will reveal an invulnerability sphere in the western room that opened up earlier. This can only be tried a limited amount of times due to the darts only springing up whenever an item is picked up in the room. (thing 439)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes


Map data[edit]

Things 440
Vertices 3926*
Linedefs 2661
Sidedefs 4229
Sectors 367
* The vertex count without the effect of node building is 2126.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]