MAP14: Absolute Zero (Super MAYhem 17)

From DoomWiki.org

Super MAYhem 17 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Absolute Zero is the fourteenth map of Super MAYhem 17. It was designed by James Caldwell (Obsidian) and uses the music track "Phendrana Drifts," originally from Metroid Prime.

Walkthrough[edit]

Map of Absolute Zero
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the east end of the map, rush across the water to the lowering lift and take it up to the ice above the starting point. Drop down to get one hundred armor bonuses. (sector 109)
  2. At the pond with lots of floating blocks, go to the northwesternmost block and around to its northern side. Use the green side to reveal a soul sphere in the middle. (sector 277)
  3. At the start, look at the single block of ice floating in the water. Press on its north side to be teleported behind a waterfall. Approach the waterfall to the south to be gifted with lots of health and armor bonuses. (sector 371)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 496
Vertices 2454*
Linedefs 2835
Sidedefs 4703
Sectors 396
* The vertex count without the effect of node building is 2012.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]