MAP14: Absolution (Biowar)

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Operation: Biowar maps 12-18

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(12 - 18, 31)

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Absolution is the fourteenth map of Biowar. It was designed by Chris Harbin and uses the music track "Night Bats" by Mark Klem.

Walkthrough[edit]

Map of Absolution
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the terminal with the shotgun on it at the start to get a megaarmor (or green armor on Ultra-Violence or higher). (sector 138)
  2. In the northern hallway leading to the yellow key, you can press on the two light fixtures on the left side to get backpacks and a teleporter. These teleporters lead back to the red door, but in the windowed areas where you can get a super shotgun and a megaarmor. (sector 248)
  3. See Secret #2. (sector 251)

Bugs[edit]

If you do not hit the south west switch, opening the door to the blue key which grants access to the switch that lowers the red key, and instead head straight to the courtyard the red key is in with just the yellow key, you will be stuck there once the door closes, as it is locked with a red key you cannot lower.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:53.71 Elmle 2018-06-14 bw14-153.zip
NM speed
UV max 6:22.86 General Roasterock 2024-06-06 bw14m62286.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 2:34.54 Sam Woodman (Metabolist) 1996-01-21 bwuvdemo.zip

The data was last verified in its entirety on June 24, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 512)
  2. facing north. (thing 513)
  3. facing south. (thing 514)
  4. facing north. (thing 515)

Statistics[edit]

Map data[edit]

Things 533
Vertices 1838*
Linedefs 1933
Sidedefs 2717
Sectors 374
* The vertex count without the effect of node building is 1604.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]