This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
MAP14: Ancient Den is the fourteenth map of MAYhem 2016. It was designed by James Collins (an_mutt) and uses the music track "Birdsong," originally composed by Stuart Rynn (stewboy) for Interception.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the red key area, head north towards the berserk pack and notice the hidden switch to the left. Use it, then use the nearby steps to head up and take the newly revealed teleporter ahead of you. This takes you to ammo clips, energy cells, and a megaarmor. (sector 64)
- In Secret #1, look to the west and shoot the switch. Leave the area and head northwest of where the secret is to find a teleporter. On the ledge you teleport to, use the switch, then enter the blue key area to find a wall to the north lowering. On the other side of this wall, climb the steps, use the switch, and take the lift up to get the yellow key. (sector 113)
- Open the red door at the center of the map, then follow the path until you find a yellow key door. Open it with the key from Secret #2, then follow the path all the way to the megasphere. Drop off to the side to get the secret as well as access a secret arena. (sector 255)
- Enter the area behind the blue door near the blue bars and use the switch to remove the bars. Exit through the blue door and head east a bit, then run southwest past the bars towards the platform between the armor bonuses that has lowered. Taking it up, you will find a rocket launcher, a backpack, stimpacks, shotgun shells, rockets, and an energy cell. (sector 544)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on April 3, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5716.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
16 |
8 |
6
|
Heavy weapon dude |
14 |
22 |
25
|
Imp |
38 |
39 |
42
|
Demon |
6 |
5 |
6
|
Revenant |
53 |
58 |
69
|
Cacodemon |
18 |
19 |
23
|
Pain elemental |
6 |
7 |
8
|
Hell knight |
15 |
13 |
15
|
Baron of Hell |
1 |
3 |
3
|
Arachnotron |
2
|
Mancubus |
3 |
4 |
6
|
Arch-vile |
14 |
17 |
21
|
Cyberdemon |
5
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
2
|
Chaingun |
3 |
3 |
2
|
Rocket launcher |
4
|
Plasma gun |
2
|
BFG9000 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
25
|
Box of bullets |
2 |
2 |
1
|
4 shotgun shells |
63
|
Box of shotgun shells |
12
|
Rocket |
50 |
45 |
45
|
Box of rockets |
17 |
17 |
15
|
Energy cell |
32
|
Energy cell pack |
5 |
5 |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
26
|
Medikit |
23 |
23 |
22
|
Armor |
3
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
73
|
Health bonus |
38
|
Supercharge |
3 |
2 |
2
|
Megasphere |
2
|
Backpack |
5
|
Berserk |
4
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
47
|
Voodoo doll |
12
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]