MAP14: Aztek (Rabbit's All-comers Mapping Project)

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RAMP maps 01, 10-19

(01, 10 - 19)
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Aztek is the fourteenth map of Rabbit's All-comers Mapping Project. It was designed by CBM and uses the music track "".

Walkthrough[edit]

Map of Aztek
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the red key, swim in the nukage east and surface to get a rocket launcher and a BFG9000. (sector 106)
  2. Head west from the central intersection and down the slope, then north and immediately to the east to get a chaingun. (sector 388)
  3. In the red key room, dive into the nukage all the way down to a megaarmor. (thing 120)
  4. In the room with nukage south of the yellow key, dive deep to get a megasphere. (thing 131)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing north. (thing 295)
  2. facing north. (thing 296)
  3. facing north. (thing 297)
  4. facing north. (thing 298)
  5. facing north. (thing 299)
  6. facing north. (thing 300)
  7. facing north. (thing 301)
  8. facing north. (thing 302)
  9. facing north. (thing 303)

Statistics[edit]

Map data[edit]

Things 365
Vertices 1198
Linedefs 1525
Sidedefs 2538
Sectors 389

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]