MAP14: Bad Manor (1000 Lines 3 CP)


1000 Lines 3 CP maps
Episode 1: Mars City

01 02 03 04 05 06 07 08 09 10 11

Episode 2: Tudor Times
Episode 3: Tropic Nightmare

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

Bonus maps

33 34

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Bad Manor is the fourteenth map of 1000 Lines 3 CP. It was designed by Nootrac4571 and uses the music track "Lost in Scripture" by Brayden Hart (AD_79).


Map of Bad Manor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the west room of the main building, trigger the lift, then head to the central column and press the switch on it. When you get the purple key, go north and take the lift up, then head west to get a megasphere. (sector 0)
  2. North of the main building, go to the northeast and use the face switch. Get under the alley nearby to get a megaarmor. (sector 99)
  3. North of the main building, get to the southeast side and lower the wall to get a soul sphere. (sector 181)
  4. At the start, go north, then lower the southwest wall with the corpse to find a backpack. (sector 197)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 2, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 670)
  2. facing east. (thing 671)
  3. facing south-west. (thing 672)
  4. facing west. (thing 673)
  5. facing north-east. (thing 674)
  6. facing east. (thing 675)
  7. facing south-east. (thing 676)
  8. facing south-west. (thing 677)


Map data[edit]

Things 1106
Vertices 1043*
Linedefs 999
Sidedefs 1642
Sectors 264
* The vertex count without the effect of node building is 711.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]