MAP14: Bon Accord Centre (Greenian)

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Greenian maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Bon Accord Centre is the fourteenth map of Greenian. It was designed by BeeWen and uses the music track "E to the Pi I" by Ekman.

Walkthrough[edit]

Map of Bon Accord Centre
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the center, head to the hall southeast of the central room and take the second door. In this room of five alcoves, enter the fourth one and open the back wall to find a passage to an energy cell (not on Hey, Not Too Rough or lower) and a megasphere. (sector 497)
  2. Leave Secret #1 and head into a hole to the west. Head north, then open a door to the north. Here, go on the ledge to the west and run and jump north to the garden to get a computer area map. (sector 639)
  3. Head east from Secret #2 to the wall with the switch. Flip it to lower the wall to the north with a soul sphere. (sector 176)
  4. Return to the ledge where you jumped to Secret #2. Flip the switch on the right, then the one on the left, then quickly run back inside and take the teleporter to the east to get a berserk pack. Use the switch here to teleport to a secret courtyard with stimpacks, shotgun shells, rockets (not on Hey, Not Too Rough or lower), ammo clips (also not on Hey, Not Too Rough or lower), energy cells and a BFG9000. Take the teleporter on the other side to get the blue key. (sector 86)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 21, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 4)
  2. facing west. (thing 5)
  3. facing south-west. (thing 6)
  4. facing west. (thing 7)

Statistics[edit]

Map data[edit]

Things 636
Vertices 4768*
Linedefs 4898
Sidedefs 8129
Sectors 671

* The vertex count without the effect of node building is 3858.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]