MAP14: Circle of Trinity (Hellcore)


Hellcore maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Circle of Trinity is the fourteenth map of Hellcore. It was designed by Devon West (Darkfyre) and uses the music track "".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Circle of Trinity
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the starting point you will be at an intersection, where the walls come down as you leave the center. Go east and flip the switch at the end, then there will be a crate area northwest of the intersection. Weave through the crates to the north end, and find a crate that has a box of shotgun shells on it. This crate can be lowered. (sector 50)
  2. In the same crate area as above, press on the south wall with the two candles between in to find a revenant and a switch. This switch opens a teleporter to the east of Secret #1 which takes you near the first switch, on top of a crate with a soul sphere. (sector 41)
  3. In the southeast area, open the yellow door and step in the damaging slime, then quickly return to the previous room and run to the southeast corner. Head through the opening before it rises to reach a tunnel with health and armor bonuses. (sector 332)
  4. In the middle of the previous secret, you will find a candle. Use the wall opposite of the candle to find a lift going up. At the end you will find a berserk pack. (sector 329)
  5. In the sewer intersection, the door at the north end requires the red key. After you get it, return here to find a megasphere. (sector 278)
  6. North of the starting intersection is the blue door. In the silver room behind it, go up the steps to the teleporter, then after you teleport, turn around to find a computer area map. (sector 265)
  7. In the same silver area, there are three walls on the south wall with blue lights on them. Open the middle one to open a compartment to the northwest. Inside is an energy cell pack and a medikit. If you enter the alcove with the imp south of the staircase in this area, a teleporter here will lead to a megaarmor. (sector 204)
  8. In the exit room, open the wall straight ahead to find a backpack and a computer area map. (sector 281)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 46)
  2. facing north. (thing 102)
  3. facing west. (thing 160)
  4. facing east. (thing 257)


Map data[edit]

Things 337
Vertices 1591*
Linedefs 1609
Sidedefs 2456
Sectors 333
* The vertex count without the effect of node building is 1327.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]