MAP14: City Hall (Demonfear)

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Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: City Hall is the fourteenth map of Demonfear. It was designed by Adam Windsor.

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Walkthrough[edit]

Map of City Hall
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northeast corner of the map, press on the wall in the southeast corner to lower it, revealing a passage to the ledge outside where you can get rockets and a rocket launcher. (sector 57)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 2)
  2. facing north. (thing 19)
  3. facing north. (thing 20)
  4. facing north. (thing 21)
  5. facing west. (thing 22)
  6. facing west. (thing 23)
  7. facing east. (thing 24)
  8. facing north. (thing 25)

Statistics[edit]

Map data[edit]

Things 170
Vertices 392*
Linedefs 456
Sidedefs 598
Sectors 96
* The vertex count without the effect of node building is 356.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]