MAP14: Damn It! (Pursuit)

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Pursuit maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Damn It! is the fourteenth map of Pursuit, a deathmatch megawad. It was designed by Jeremy Wagner.

Analysis[edit]

Spawn pointsUnmarked
Map of Damn It!

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing east. (thing 7)
  5. facing east. (thing 8)
  6. facing east. (thing 9)
  7. facing east. (thing 10)
  8. facing east. (thing 11)
  9. facing east. (thing 12)
  10. facing east. (thing 13)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 51
Vertices 234*
Linedefs 273
Sidedefs 474
Sectors 84
* The vertex count without the effect of node building is 184.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 2
Super shotgun 2
Chaingun 4
Rocket launcher 4
Plasma gun 0 4 4
BFG9000 0 4 4
Ammunition 1-2 3 4-5
Box of bullets 0 4 0
4 shotgun shells 0 4 0
Box of rockets 0 4 0
Items 1-2 3 4-5
Supercharge 0 1 0
Megasphere 0 2 0
Invulnerability 0 1 0
Partial invisibility 0 1 0
Miscellaneous 1-2 3 4-5
Deathmatch start 10

See also[edit]

External links[edit]