MAP14: Deception (Claustrophobia 1024)

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Claustrophobia 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Deception is the fourteenth map of Claustrophobia 1024. It was designed by Dreadopp, and uses the Descent II briefing theme by Dan Wentz as its music track.

Walkthrough[edit]

Map of Deception
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

As the level starts you are surrounded by zombiemen, shotgun guys and imps that are facing away from you. Go straight forward to a shotgun and open the door behind it to confront a couple of demons, then turn right and follow the hallway past two cacodemons and a Hell knight to find a super shotgun and a chain switch. Pull the switch, kill two chaingunners (or revenants on Ultra-Violence (UV) and Nightmare (NM) skill levels) that are released behind you then follow the hallway west to a chaingun and turn left to see some imps around a wooden column. Pull the chain switch inside the column to lower a set of bars ahead.

Head north into a curved passage and follow it round two corners until you get to a lion switch - a pain elemental blocks your path on UV and NM. Pressing the switch will reveal the first of three more switches in the north wall, as well as bringing in imps (or revenants on UV and NM); you must shoot all three of those switches in turn, and dispose of any chaingunners/revenants that teleport in. After shooting the final switch, go back to the entrance to see that a door has opened, revealing an enclosure with some imps and a knight (or baron of Hell on UV and NM). Press the skull switch behind the center pillar to lower the exit teleporter and step on it to end the level.

Other points of interest[edit]

There are two skulls on the wall next to the wooden column. Press the right-hand skull to lower a pillar outside holding an armor.

Pressing the switch that lowers the exit teleporter also lowers a pillar near the starting point, holding a supercharge.

Secrets[edit]

  1. To the west of the first hallway, just beyond the first set of metal bars, there is a barely-visible recess in the northern wall. Open it to find a backpack. (sector 372)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:51.83 Vladimir Monakhov (skepticist) 2009-06-25 2c14-251.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Statistics[edit]

Map data[edit]

Things 156
Vertices 1786*
Linedefs 1709
Sidedefs 2909
Sectors 373
* The vertex count without the effect of node building is 1370.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

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