MAP14: Delirite (32in24-10)

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32in24-10 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Delirite is the fourteenth map of 32in24-10, a deathmatch megawad. It was designed by Brett Harrell (Mechadon) and uses the music track "Tune Two," originally composed by Tim Follin for Gauntlet III: The Final Quest, sequenced to MIDI.

Analysis[edit]

Spawn pointsUnmarked
Map of Delirite

Map layout[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing north-east. (thing 1)
  2. facing north-west. (thing 3)
  3. facing north-west. (thing 5)
  4. facing east. (thing 7)
  5. facing south-east. (thing 9)
  6. facing south-west. (thing 11)
  7. facing south-east. (thing 13)
  8. facing north-east. (thing 15)
  9. facing south-east. (thing 17)
  10. facing north-east. (thing 19)
  11. facing south-east. (thing 21)
  12. facing south-east. (thing 208)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 215
Vertices 3625*
Linedefs 3396
Sidedefs 5818
Sectors 533
* The vertex count without the effect of node building is 2755.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 12
Super shotgun 4
Chaingun 2
Rocket launcher 2
Plasma gun 1
Ammunition 1-2 3 4-5
Clip 16
4 shotgun shells 27
Rocket 34
Box of rockets 3
Energy cell 6
Health & Armor 1-2 3 4-5
Stimpack 11
Medikit 1
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 20
Health bonus 49
Supercharge 1
Backpack 1
Miscellaneous 1-2 3 4-5
Deathmatch start 12

See also[edit]

External links[edit]