This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
MAP14: Die Hard is the fourteenth map of Realm of Chaos. It was designed by Jim Bagrow.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After you get the red key, return to the room with the red bars blocking a lift and if you have not done so already, get on top of the table in the middle, which will open a compartment to the northwest. There is a switch here that removes the bars. Now use the lift to go up, then go until you reach the first fork going right. Take it and drop down at the end to find a backpack, a box of rockets, and a berserk pack. (sector 144)
- After the cave area, climb the marble set of steps up to the next door. In the next hall, press on a wall to the right of the monitor to find ammo, a chainsaw, a soul sphere, and a megaarmor. (sector 159)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch[edit]
Player spawns[edit]
This level contains one spawn point:
- facing east. (thing 198)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 931.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
18 |
19 |
19
|
Shotgun guy |
24 |
20 |
33
|
Heavy weapon dude |
16 |
16 |
22
|
Imp |
23 |
26 |
28
|
Lost soul |
15 |
13 |
15
|
Demon |
25 |
19 |
25
|
Spectre |
4
|
Revenant |
1 |
2 |
5
|
Cacodemon |
3 |
4 |
6
|
Pain elemental |
1
|
Hell knight |
5 |
4 |
6
|
Arachnotron |
0 |
0 |
6
|
Mancubus |
2 |
9 |
14
|
Arch-vile |
0 |
0 |
1
|
Spiderdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
2
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
2
|
Box of bullets |
9
|
4 shotgun shells |
11
|
Box of shotgun shells |
7
|
Rocket |
16
|
Box of rockets |
4
|
Energy cell |
14
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
25
|
Medikit |
1 |
1 |
5
|
Armor |
1
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
27
|
Supercharge |
5
|
Backpack |
4
|
Berserk |
2 |
2 |
1
|
Keys |
1-2 |
3 |
4-5
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
1
|
Exploding barrel |
58
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]