MAP14: Die Hard (Realm of Chaos)


Realm of Chaos maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Die Hard is the fourteenth map of Realm of Chaos. It was designed by Jim Bagrow.


Map of Die Hard
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After you get the red key, return to the room with the red bars blocking a lift and if you have not done so already, get on top of the table in the middle, which will open a compartment to the northwest. There is a switch here that removes the bars. Now use the lift to go up, then go until you reach the first fork going right. Take it and drop down at the end to find a backpack, a box of rockets, and a berserk pack. (sector 144)
  2. After the cave area, climb the marble set of steps up to the next door. In the next hall, press on a wall to the right of the monitor to find ammo, a chainsaw, a soul sphere, and a megaarmor. (sector 159)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:18.43 Nikolay Kamnev (Heretic) 2007-12-09
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains one spawn point:

  1. facing east. (thing 198)


Map data[edit]

Things 448
Vertices 1225*
Linedefs 1102
Sidedefs 1887
Sectors 239
* The vertex count without the effect of node building is 931.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]