MAP14: Dog Eat Dog (Kama Sutra)

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Kama Sutra maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Dog Eat Dog is the fourteenth map of Kama Sutra. It was designed by Adolf Vojta and uses the track "CCCool" from Rise of the Triad by Lee Jackson, which is also used in MAP06: Research Complex.

Inspiration and development[edit]

Adolf Vojta's comments on this level[1]:

I wanted to have some map with some big height differences, so... this one grew up. I surely had to reduce design and light effects so the main thing here to aim at was some good gameplay. I hope it turned out well..

Walkthrough[edit]

Map of Dog Eat Dog
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The start sector is tagged as secret. (sector 0)

Bugs[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

Miscellaneous demos[edit]

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 495)
  2. facing west. (thing 496)
  3. facing west. (thing 497)
  4. facing south. (thing 499)
  5. facing north-west. (thing 500)
  6. facing south. (thing 501)

Statistics[edit]

Map data[edit]

Things 629
Vertices 2721*
Linedefs 2547
Sidedefs 4122
Sectors 491
* The vertex count without the effect of node building is 2005.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]

References[edit]

  1. Megawad readme file (ksutra.txt)