MAP14: Dogma (Scientist 2)

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Scientist 2 maps
Episode 1: Central City

01 02 03 04 05 06

Episode 2: Siberia

07 08 09 10 11

Episode 3: Sacred City
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Dogma is the fourteenth map of Scientist 2. It was designed by Roland van der Velden and uses a MIDI rendition of the Dream Theater song "Metropolis Part 1" as its music track.

Walkthrough[edit]

Map of Dogma
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the main chapel and take the western staircase up. Go towards the box of shotgun shells and gently drop down to the ledge below, then go east and into the window for a soul sphere. (sector 345)
  2. In the building on the western side of the map that requires the red key to open, take the circular lift up, but before using the teleporter, jump east from the window onto another window in the main chapel that had a chaingunner. (sector 73)
  3. Grab the yellow key and open the yellow bars in the area where it was found, then head southwest to the next room. Press on the wall with the bloodstain on it to find a backpack and a medikit. (sector 305)

Bugs[edit]

One each of these multiplayer-only Things has no flags set for any of the three difficulty classes, so they do not actually appear in the level: shotgun (thing 40), AK-47 (47), chainsaw (42), and clip (84).

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 16:00.54 litwr 2014-01-02 si214-1600.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only two spawn points, making it unplayable in deathmatch mode:

  1. facing south. (thing 39)
  2. facing east. (thing 79)

Statistics[edit]

Map data[edit]

Things 272
Vertices 4342*
Linedefs 4341
Sidedefs 7143
Sectors 347
* The vertex count without the effect of node building is 3633.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]