MAP14: Fire Fighter (Doomworld Mega Project 2013)


DMP 2013 maps
DMP2013L 01-11

01 02 03 04 05 06 07 08 09 10 11

DMP2013L 12-21
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP14: Fire Fighter is the fourteenth map in the DMP2013L.wad mapset of Doomworld Mega Project 2013. It was designed by SFoZ911 and uses the music track "Between Levels," originally composed by Robert Prince for Doom II.


Map of Fire Fighter
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the north end of the map, go towards the column at the northeast end, then notice that the wall to the east is more brown the rest around it. Go through it to get a backpack. (sector 26)
  2. Grabbing the red key causes the floor you jumped from to lower into the lava. Go west into the alcove, then into the teleporter. In the area you emerge into, the lion switch will lower the soul sphere. (sector 180)


A multiplayer-only radiation shielding suit (Thing 105) in the northeast has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

The deathmatch start (Thing 270) has no flags set for any of the skill levels either, but because of special handling in the engine, it functions normally in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 24, 2022.


Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing north. (thing 270)


Map data[edit]

Things 275
Vertices 1301*
Linedefs 1405
Sidedefs 2052
Sectors 226
* The vertex count without the effect of node building is 1123.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]