MAP14: House of Shadows (Congestion 1024)

From DoomWiki.org

Congestion 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: House of Shadows is the fourteenth map of Congestion 1024. It was designed by Jeffrey Graham (psyren) and uses the music track "alien.mid".

Another version of this map is MAP12 of Crimson Canyon.

Walkthrough[edit]

Map of House of Shadows
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start, follow the path, past the blue door to find a door. Continue, at the next intersection go right and keep going until you find a switch. Flip it then backtrack a bit and open the door in front. Proceed forwards, ignore the red door for now and enter the door nearby. Go down the stairs and face right: press the switch to the right, lowering the blue key then ride the lift in front. Go straight ahead and you'll be by the blue door again. Open it and follow the path until you reach an intersection. Go forward and make a hairpin turn to the right to find a switch. The wall to your right will lower revealing the red key and a door further to the right. Open the door and proceed through the strobing light corridors, minding the crushers. At the intersection go forward and turn right to reach the red door again. Enter it and you'll spot some platforms perpetually rising and lowering. Drop into the blood pit to your left and ride the last platform to reach the stairs leading to the exit teleporter.

Other points of interest[edit]

Secrets[edit]

  1. Before a blood pool, there is a trap lift with a heavy weapon dude down. Open the wall on the left for the super shotgun. (sector 171)
  2. In the trapped room with the red key and the partial invisibility, open a wall near a box of shotgun shells for a supercharge and a light amplification visor in difficulties 1-2. (sector 172)
  3. Before the first crusher, open a wall on your left for the megaarmor. (sector 174)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 170
Vertices 2990*
Linedefs 2614
Sidedefs 4533
Sectors 388
* The vertex count without the effect of node building is 2370.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]