MAP14: Mines (Strife)


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Strife levels (13-14 & 20-25)
Commons and Factory
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Mines, also known as the Mines of Degnin, is a level in Strife. It uses the music track "Darker".


Spoiler Warning: Plot details follow.

Macil has sent the player to shut down the system that turns peasants into acolytes. After visiting the temple of the catacombs, the player can unlock the mines, where his goal is to find Degnin ore. It is needed primarily for destroying the force fields of the factory, where the system is located. As an additional task, the player can destroy a transmitter. It controls the implants of the drones who work in the mines. The task is optional, but the player is rewarded with a stamina and accuracy upgrade if he completes it.

Once the player has found Degnin ore, he can access the factory via two ways. He could return to the Order commons and blow the ore at the gate of the factory. This would have the side effect of setting off alarms in the locale. Alternatively, the player can look for another entrance in the mines and use that to enter and exit the factory.

Spoilers end here.


Map of Mines
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets.


Other points of interest[edit]



There are no official secrets on this level.


  1. There is a computer room to the west of the yard near the beginning. Go up the stairs, enter the door and press the gray wall with six vents to reveal a small closet with a surgery kit and a leather armor.


Areas / screenshots[edit]


Routes and tricks[edit]


Player spawns[edit]

This level contains seventeen spawn points:

  1. facing south. (thing 46)
  2. facing south. (thing 47)
  3. facing south-west. (thing 48)
  4. facing south. (thing 49)
  5. facing south-west. (thing 50)
  6. facing east. (thing 51)
  7. facing west. (thing 52)
  8. facing north-east. (thing 53)
  9. facing north-west. (thing 54)
  10. facing north-east. (thing 55)
  11. facing west. (thing 56)
  12. facing north-east. (thing 57)
  13. facing south. (thing 59)
  14. facing east. (thing 60)
  15. facing south-east. (thing 61)
  16. facing north. (thing 62)
  17. facing south. (thing 189)


Map data[edit]

Things 401
Vertices 2481*
Linedefs 2430
Sidedefs 3487
Sectors 389
* The vertex count without the effect of node building is 2069.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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