MAP14: Minimum Fear (100LineT)

From DoomWiki.org

100LineT maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Minimum Fear is the fourteenth map of 100LineT. It was designed by Ilya Lazarev (joe-ilya) and uses the music track "Cowboys From Hell" by Pantera, sequenced in MIDI by Stan C.

Walkthrough[edit]

Map of Minimum Fear
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

As the level starts, you will see a triangular wall in front of you with crates on either side of it. Use the silver lift on the east side of the wall to get on top of the crates here, then run across the southernmost crate to open the wall and get inside it. Open the door and press the button behind it to lower the wall to your left with a chaingun, then follow the walkway round to a block with a baron of Hell on it and flip the switch here to lower a second wall next to the button you just pressed, as well as releasing a few imps. Go around the east side of the walkway to another switch and flip it to open the wall on the other side of the fence, revealing a cyberdemon, then enter the nearby alcove to get a megasphere and a super shotgun or rocket launcher (you can only take one weapon, a door will permanently close the other one off). Go back to the starting point and kill the cyberdemon, then flip the switch behind it to end the level.

Other points of interest[edit]

The sludge pit around the starting point is not harmful, so you can stand in it safely while fighting monsters.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

The following multiplayer-only things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:36.94 GrumpyCat 2021-09-02 1t14p036.zip Cross-listed from Pacifist
NM speed
UV max 1:16.66 Ricardo Bischoff (Rizera) 2013-09-07 1t14-116.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:36.94 GrumpyCat 2021-09-02 1t14p036.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing north. (thing 4)
  2. facing south-east. (thing 107)
  3. facing south. (thing 108)
  4. facing north-east. (thing 109)
  5. facing north-west. (thing 110)
  6. facing south. (thing 111)
  7. facing south. (thing 112)
  8. facing east. (thing 113)
  9. facing west. (thing 114)

Statistics[edit]

Map data[edit]

Things 163
Vertices 116*
Linedefs 100
Sidedefs 170
Sectors 31
* The vertex count without the effect of node building is 79.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]