MAP14: Murder Mountain Mayhem (Interception II)

From DoomWiki.org

Interception II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret map: 31

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP14: Murder Mountain Mayhem is the fourteenth map of Interception II. It was designed by Sebastian Graham (General Rainbow Bacon) and DFF, and uses the music track " ".

Walkthrough[edit]

Map of Murder Mountain Mayhem
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the blue switch to open the north door, then head around the block to the north. Make a running jump so you make it to the ridge on the other side, then east and use the block there. Get on it and ride it up, then make a jump to the east. On this ridge, go east a bit, then north and use the west wall to get a BFG9000. (sector 146)
  2. At the central lift of the building, press the switch at the southeast end to raise it up a level, then go through the northwest corridor. Doing this not only lowers the central lift, but opens a wall, which is at the bottom floor directly opposite of the corridor you entered. Quickly enter it (it closes after nine seconds pass) and you will get a box of shotgun shells, a megaarmor, and a box of rockets. (sector 218)
  3. Raise the lift that leads up to the switch that creates steps to the yellow key. Get on the ridge south of that switch and use the wall with lights. This will open a passage to the east leading to a teleporter. Go west to get stimpacks, ammo, partial invisibility, and health bonuses. (sector 282)
  4. In Secret #3, lower the southwest wall and follow the passage all the way around to get to a teleporter to a megasphere. (sector 550)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 849
Vertices 3374*
Linedefs 3660
Sidedefs 5649
Sectors 726
* The vertex count without the effect of node building is 2917.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]