MAP14: Nailbiter (MAYhem 2018: Purple Edition)
From DoomWiki.org
| MAYhem 2018 maps |
|---|
| Purple ed. 01-11 |
Purple ed. 12-19,31
|
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP14: Nailbiter is the fourteenth map of MAYhem 2018: Purple Edition. It was designed by Swalzi and uses the music track "Chant," originally composed by Lee Jackson for Rise of the Triad.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the central platform, use the red button in the northeast corner, then run to the northwest corner to pick up rockets, a box of rockets (two if you are not playing on Ultra-Violence or higher) and an invulnerability (only on Hey, Not Too Rough or lower). (sector 169)
- Drop into the liquid at the east side of the map and enter the small cave at the west end. You will find a plasma gun, energy cells, and an energy cell pack. (sector 223)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 4:27.80 | Ancalagon | 2019-02-03 | gt_lmps.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 0:18.60 | Kraflab | 2019-02-03 | gt_lmps.zip | |
| NoMo 100S | 0:44.54 | Kraflab | 2019-02-03 | gt_lmps.zip |
The data was last verified in its entirety on June 3, 2022.
Statistics[edit]
Map data[edit]
| Things | 1680 |
| Vertices | 4507* |
| Linedefs | 4683 |
| Sidedefs | 8143 |
| Sectors | 861 |
* The vertex count without the effect of node building is 3916.
Things[edit]
This level contains the following numbers of things per skill level:
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