MAP14: Obscure Base Part II: Cyberdemon (Prodoomer)

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Prodoomer maps
Hub map

99

Episode I: Ready for Action

01 02 03 04 05 06 07 08

Episode II: Deceived by Enemy
Episode III: Hell on the City

17 18 19 20 21 22 23 24

Episode IV: Going to Hell

25 26 27 28 29 30

Episode V: Final Battle

31 34

Secret stages

32 33

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Obscure Base Part II: Cyberdemon is the fourteenth map of Prodoomer. It was designed by Leandro Andres Poblete Velasquez (PsychoSilverTH) and uses the music track "".

Walkthrough[edit]

Map of Obscure Base Part II: Cyberdemon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After getting the green key, return to the large chamber and to the entrance northeast of the starting room. Go to the door near the entrance and open it with the green key to find a teleporter to a red armor and Coca cola cans. (linedef 1854 via script 255 and "secret trigger" thing 297)
  2. In the large chamber, go to the northwest door and open it. Go to the fire and find a switch there. After using it, go to the northeast door and enter it. Turn east and head southeast to get wine, credits, Coca cola cans, and grenades. (linedef 864 via script 255 and "secret trigger" thing 298)
  3. In the same hall from the notheast door, open the next door, take the lift up, then head west. Crouch and head northeast and follow this path to get shotgun box ammo, a rocket box, and a mana potion. (linedef 1838 via script 255 and "secret trigger" thing 296)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 30, 2024.

Statistics[edit]

Map data[edit]

Things 464
Vertices 2350*
Linedefs 2096
Sidedefs 3288
Sectors 340
* The vertex count without the effect of node building is 1768.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]