MAP14: Parhelion Labs (TNT 2: Devilution)
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| TNT 2: Devilution maps 12-20 |
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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP14: Parhelion Labs is the fourteenth map of TNT 2: Devilution. It was designed by Joe Pallai, Richard Frei (Tarnsman) and James Collins (an_mutt), and uses the music track "TreNchanT" by Brendan Bradley (Bucket). The par time is 15:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In a computer room northwest of the first hall, find the computer at the south end with a berserk pack. Use it, then enter the hall to the west and go north to a lift. Ride up, lower the wall, and get the computer area map. (sector 252)
- In the rooms at the north end, go to the north wall and find a red button in the middle. Use it, then head southeast to enter a room containing a super shotgun and a green armor. (sector 547)
- Go to the area with water pools and a rocket launcher at the north end. Head east to the sign that says "DEPOT" and lower the wall under it to reveal a switch. This will lower another wall to the south and east, which leads to boxes of rockets, energy cells, a plasma gun, and health bonuses. (sector 697)
- In the northeast courtyard, use a wall at the bottom of the southwest steps on the east side. Lower the lift afterwards for energy cells and a plasma gun. (sector 6)
- Go to northeasternmost switch, then jump southwest onto a gray wall. Fall into the small courtyard below and head west to get boxes of rockets. (sector 757)
- In the same courtyard, take the teleporter to get a megasphere (soul sphere on Ultra-Violence or higher). (sector 14)
- Unlock the east doors in the central hall, then head through the south of two doors. Go to the south lift, lower it, then quickly return to the hall, heading south and opening the yellow door. Quickly run to the south terminal and shoot the evil eye before the wall rises. This opens the northwest and southwest compartments which have energy cells, a BFG9000, a green armor, and medikits. (sector 472)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on November 22, 2025.
Statistics[edit]
Map data[edit]
| Things | 1150 |
| Vertices | 4110* |
| Linedefs | 4719 |
| Sidedefs | 6554 |
| Sectors | 859 |
* The vertex count without the effect of node building is 3714.
Things[edit]
This level contains the following numbers of things per skill level:
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