MAP14: Reactor Core (Project Osiris)
From DoomWiki.org
| Project Osiris maps 11-17 |
|---|
|
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP14: Reactor Core is the fourteenth map of Project Osiris. It was designed by ArcturusDeluxe and uses one of the following music tracks: "Pulse Rate" by Null Divisor (modern soundtrack) or "A Promise of Fear" by Bjørn Lynne (CD32 soundtrack).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the center, head south on the west ledge and enter the corridor to the west. At the north end, open the north wall to find pulse rifle rounds, plasma cell, and a plasma gun. (sector 39)
- Press the switch in the room south of the center, then head to the door in the hall to the west which is now open. Head south, then to the southeast wall. Open it to find a plasma cell, a medpack, and a teleporter leading to another medpack, another plasma cell, rockets, and shotgun shells. (sector 213)
- Open the red door and go to the southwest corner of the room. Open the wall to find a rocket launcher and a computer to download the full map. (sector 65)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on December 20, 2022.
Statistics[edit]
Map data[edit]
| Things | 295 |
| Vertices | 854 |
| Linedefs | 1096 |
| Sidedefs | 1462 |
| Sectors | 269 |
Things[edit]
This level contains the following numbers of things per skill level:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
