MAP14: Satyrs, Gargoyles, Lions... and Suffering (Cyberdreams)

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Cyberdreams maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Satyrs, Gargoyles, Lions... and Suffering is the fourteenth map of Cyberdreams. It was designed by Albert Valls (Vrooomer).

Walkthrough[edit]

Map of Satyrs, Gargoyles, Lions... and Suffering
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Four cyberdemons will teleport away at the start. Head north into the nukage area where two of the cyberdemons are. You need to press a series of satyr switches on the center walls, which will unfortunately involving running across the nukage. There are medikits around the perimeters if you need health (but not on Ultra-Violence or higher). When you see a teleporter open up at the east side, take it to telefrag one of the cyberdemons. Now you must repeat the process, this time with gargoyle switches, until a teleporter opens up at the west end. Again, this will telefrag a cyberdemon, as well as open up the area south of the starting point.

At the south end are two cyberdemons on platforms over nukage, with an invulnerability, megasphere, or megaarmor in the middle depending on your skill level. You will have to press lion switches this time, which are both numbered and timed. The teleporters near the switches will help in reaching the switches on time. First press the lion switch in the center of the west wall, which opens the southernmost switch on the east wall. That switch will open the southernmost switch on the west wall, which in turn opens the northernmost switch on the west wall. The fifth switch reveals a lever switch in the center of the east wall, and that lever switch will open up the wall behind the west wall. Grab the soul sphere there and enter the teleporter to telefrag one of the cyberdemons. Go behind the east wall to find a teleporter there which telefrags the last cyberdemon, then go back to the west area where the exit is revealed. You need to get on the slime fountains to reach the exit.

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 1)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:56.83 Aleksey Kamenev (4shockblast) 2021-03-11 cy14-056.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.

Statistics[edit]

Map data[edit]

Things 38
Vertices 1011*
Linedefs 911
Sidedefs 1394
Sectors 139
* The vertex count without the effect of node building is 819.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]